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Android ApiDemos示例解析(53):Graphics->Arcs

Canvas提供了drawArc来绘制圆弧。

public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)

oval :指定圆弧的外轮廓矩形区域。
startAngle: 圆弧起始角度,单位为度。
sweepAngle: 圆弧扫过的角度,顺时针方向,单位为度。
useCenter: 如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形。
paint: 绘制圆弧的画板属性,如颜色,是否填充等。
本例演示了drawArc的四种不同用法,

1. 填充圆弧但不含圆心:

[java] 
mPaints[0] = new Paint(); 
mPaints[0].setAntiAlias(true); 
mPaints[0].setStyle(Paint.Style.FILL); 
mPaints[0].setColor(0x88FF0000); 
mUseCenters[0] = false; 
mPaints[0] = new Paint();
mPaints[0].setAntiAlias(true);
mPaints[0].setStyle(Paint.Style.FILL);
mPaints[0].setColor(0x88FF0000);
mUseCenters[0] = false;
2. 填充圆弧带圆心(扇形)

[java] 
mPaints[1] = new Paint(mPaints[0]); 
mPaints[1].setColor(0x8800FF00); 
mUseCenters[1] = true; 
mPaints[1] = new Paint(mPaints[0]);
mPaints[1].setColor(0x8800FF00);
mUseCenters[1] = true;
3. 只绘圆周,不含圆心

[java] 
mPaints[3] = new Paint(mPaints[2]); 
mPaints[3].setColor(0x88888888); 
mUseCenters[3] = true; 
mPaints[3] = new Paint(mPaints[2]);
mPaints[3].setColor(0x88888888);
mUseCenters[3] = true;
4. 只绘圆周,带圆心(扇形)

[java] 
mPaints[3] = new Paint(mPaints[2]); 
mPaints[3].setColor(0x88888888); 
mUseCenters[3] = true; 
mPaints[3] = new Paint(mPaints[2]);
mPaints[3].setColor(0x88888888);
mUseCenters[3] = true;
本例的onDraw

[java] 
protected void onDraw(Canvas canvas) { 
 canvas.drawColor(Color.WHITE); 
  
 drawArcs(canvas, mBigOval, mUseCenters[mBigIndex], 
 mPaints[mBigIndex]); 
  
 for (int i = 0; i < 4; i++) { 
 drawArcs(canvas, mOvals[i], mUseCenters[i], mPaints[i]); 
 } 
  
 mSweep += SWEEP_INC; 
 if (mSweep > 360) { 
 mSweep -= 360; 
 mStart += START_INC; 
 if (mStart >= 360) { 
 mStart -= 360; 
 } 
 mBigIndex = (mBigIndex + 1) % mOvals.length; 
 } 
 invalidate(); 
 } 
protected void onDraw(Canvas canvas) {
 canvas.drawColor(Color.WHITE);
 
 drawArcs(canvas, mBigOval, mUseCenters[mBigIndex],
 mPaints[mBigIndex]);
 
 for (int i = 0; i < 4; i++) {
 drawArcs(canvas, mOvals[i], mUseCenters[i], mPaints[i]);
 }
 
 mSweep += SWEEP_INC;
 if (mSweep > 360) {
 mSweep -= 360;
 mStart += START_INC;
 if (mStart >= 360) {
 mStart -= 360;
 }
 mBigIndex = (mBigIndex + 1) % mOvals.length;
 }
 invalidate();
 }
同样onDraw之中调用invalidate(),会再触发onDraw,从而不停刷新显示,startAngle, sweepAngle周而复始,形成动画效果,最上的大图顺序显示drawArc的这四种用法:

 

\

Paint.Style.STROKE 表示当前只绘制图形的轮廓,而Paint.Style.FILL表示填充图形。

 

 作者:mapdigit
 

 

补充:移动开发 , Android ,
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